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The Book Of Boba Fett : Mos Espa wide shots

I was responsible for most Mos Espa wide shots. I did all cliff and terrain sculpting and texturing, most set dressing (including bottom city layout), lighting and rendering. I used the buildings and props that were done for the sequences inside the city but also added some custom low res ones for diversity and specific buildings and structures for the starport.
The main scene was quite heavy so a lot of set dressing was done per shot.

For this one, besides the BG and rendering I only worked on FG sand texture and displacement

For this one, besides the BG and rendering I only worked on FG sand texture and displacement

Grey render

Grey render

Grey render

Grey render

Grey render

Grey render

Grey render

Grey render

Grey render

Grey render